Age/Gender: n/a, Male
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Whistle Status: Normal
Exp. Points: 450 / 550
Exp. Rank #: 86,357
Voting Pow.: 4.89 votes
BBS Posts: 23 (0.05 per day)
Flash Reviews: 15
Music Reviews: 1
Trophies: 0
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All Flash Reviews
15 Reviews | 2 w/ Responses
"Cool game, but I found an annoying glitch."
Nice graphics, crisp gameplay. The burst method of the bullets reminds me of G-Darius (if you don't hold autofire XD).
Anyway, the glitch. Every time I start a mission (as in I press the START button for the next mission) the game loses keyboard focus and I have to click the game window before I can move or shoot. I'm using Firefox, btw.
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The game is all around pretty solid. But for the most part, it's the same stuff over again. "Go kill X number of [enemy], go retrieve my [item]." is the extent of the quests. Sure, it's big, but that's about it. Also, I found that increasing your abilities is a bit slow. You gain levels fast enough, but each level is barely an improvement over the last. It takes about 5 levels to notice any sort of significant difference in performance.
Also, so far I've only played the warrior, but I've found that Deathblow is inefficient compared to the default Stab. In the time it takes to use Deathblow, I could do just as much damage with Stab, and I don't have to wait for a cooldown, either. You might want to consider improving Deathblow.
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My mouse is usually set to about 4000 dpi, so moving my mouse at all broke the animation. Even on it's lowest movement speed, the animations ceased functioning properly after a few motions. By the end of it, I didn't even have to move the mouse for them to break, they did it on their own.
Other than that, they were very impressive, and the choice of music was great too.
; )
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This is a really good game. Challenging, but not impossible. It kept me playing for a long time. The colorblind option is also cool if you want to have a bit of variety aside from the colors.
By the way, the people that are typing what seems like gibberish into their reviews are actually typing in codes to play custom made levels. Just thought I'd mention that as all of them seem to be getting weighed in as "useless reviews".
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This is a really sweet game. It really does keep you playing. There's a fair bit of hidden strategy in their, too, I found. Like leveling up the orange weapon at the beginning, since it's extremely useful. Keep up the good work. :P
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First off the concept isn't original. Asteroid defense is pretty done. On that note, you didn't bring anything new to the genre other than auto-locking missiles, and frankly that takes the fun out of the mindless blast fest that is defense games. There weren't even explosion sounds for the missiles. If you're going to do make a game based on a concept that has been done to death, you should at least make the game good, if you can't bring anything new to it.
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This is game is pretty solid all around, good concept, crisp animation, decent sounds. But it gets old pretty fast. Perhaps if there was more variety to the enemies, that might help. Other than that, it's a pretty good game. Good work.
Author's Response:
A variety of enemies was one idea I had, wasn't sure if they would get confusing to play unless I slowed it right down. But, I got people also saying that that would ruin it .. I am in a quandry.
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This was a really fun and simple game that kept me amused for a few hours. The concept is good, the gameplay is solid. The only thing I can really offer in the way of advice is perhaps more variety? Though my selection was well rounded, I felt it lacked any sort of fast attack units, especially considering I'm in charge of a Mercenary force. Even a humvee and an F-18 would have been enough to get this a 10, in my opinion. Anyway, keep up the good work, and I hope you make some more like this.
P.S.
It did get a little easy once I started bombing their artillery with mine. Perhaps some variety in their tactics is another piece of advice I have.
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Well, let me start by saying it wasn't terrible. The animation wasn't great, but it was consistent. The song wasn't anything special. It didn't really have the "oompf" to be that funny.
On the other hand though, I do see potential in your work, and I think with a little more effort you could make some pretty good stuff.
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That was a really great movie. You're clearly very talented, and your animation style is quite nice.
One question though, was her little RGB cube pet (and the things trying to blast it) all in her head?
Author's Response:
No, heh... but shes the only one who could see them.
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